C++ Fundamentals · Classes & OOP · Lesson 20 of 24
Defining a Class
Concept
Defining a Class
A class bundles data, called members, and behavior, called methods, together into a single reusable blueprint for objects.
By the end of this lesson
- Explain the core idea behind Defining a Class.
- Predict output before running a change.
- Test one realistic and one unusual input.
- Use the result to make the next decision.
How to study this page
- 1. Read one concept.
- 2. Change the example.
- 3. Run, compare, and explain.
- 4. Complete the challenge below.
ExampleRunnable
class Student {
public:
std::string name;
int age;
};
Student s;
s.name = "Alex";Try it Yourself »Self-check before continuing
Without looking at the example, describe what changes when you modify one input in Defining a Class. Then reopen the editor and prove your explanation with a small test.
You are ready to continue when you can predict, test, and explain the result.
Your turn
Define a Course class with title and level members.
Loading editor…
Console